On Wed, May 25, 2016 at 08:33:45AM +0800, Qu Wenruo wrote: > > > David Sterba wrote on 2016/05/24 11:51 +0200: > > On Tue, May 24, 2016 at 08:31:01AM +0800, Qu Wenruo wrote: > >>> This could be made static (with thread local storage) so the state does > >>> not get regenerated all the time. Possibly it could be initialize from > >>> some true random source, not time or pid. > >> > >> I also considered true random source like /dev/random, but since it's > >> possible to wait for entropy pool, it would be quite slow and confusing > >> for users. > > > > How would it be confusing? We'll once seed the random generator from > > /dev/random, reading 3 * 16bit for the nrand generator context. > > Reading from /dev/random may sleep, until the entropy pool is filled. I know, but does this apply in our case? We're going to get just a few bytes to seed. I want to avoid inventing own random number generation schemes, so we'll use a standard random number source or API. /dev/random gives about 1-2MB/s of random data on several machines I've tried. -- To unsubscribe from this list: send the line "unsubscribe linux-btrfs" in the body of a message to majordomo@xxxxxxxxxxxxxxx More majordomo info at http://vger.kernel.org/majordomo-info.html
