Fully utilize our extent state's new helper functions to use
fastpath as much as possible.
Signed-off-by: Liu Bo <liubo2009@xxxxxxxxxxxxxx>
---
fs/btrfs/extent_io.c | 44 ++++++++++++++++++--------------------------
1 files changed, 18 insertions(+), 26 deletions(-)
diff --git a/fs/btrfs/extent_io.c b/fs/btrfs/extent_io.c
index 198c2ba..f6e9191 100644
--- a/fs/btrfs/extent_io.c
+++ b/fs/btrfs/extent_io.c
@@ -570,10 +570,8 @@ hit_next:
if (err)
goto out;
if (state->end <= end) {
- clear_state_bit(tree, state, &bits, wake);
- if (last_end == (u64)-1)
- goto out;
- start = last_end + 1;
+ state = clear_state_bit(tree, state, &bits, wake);
+ goto next;
}
goto search_again;
}
@@ -781,7 +779,6 @@ hit_next:
* Just lock what we found and keep going
*/
if (state->start == start && state->end <= end) {
- struct rb_node *next_node;
if (state->state & exclusive_bits) {
*failed_start = state->start;
err = -EEXIST;
@@ -789,20 +786,15 @@ hit_next:
}
set_state_bits(tree, state, &bits);
-
cache_state(state, cached_state);
merge_state(tree, state);
if (last_end == (u64)-1)
goto out;
-
start = last_end + 1;
- next_node = rb_next(&state->rb_node);
- if (next_node && start < end && prealloc && !need_resched()) {
- state = rb_entry(next_node, struct extent_state,
- rb_node);
- if (state->start == start)
- goto hit_next;
- }
+ state = next_state(state);
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
goto search_again;
}
@@ -845,6 +837,10 @@ hit_next:
if (last_end == (u64)-1)
goto out;
start = last_end + 1;
+ state = next_state(state);
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
}
goto search_again;
}
@@ -994,21 +990,14 @@ hit_next:
* Just lock what we found and keep going
*/
if (state->start == start && state->end <= end) {
- struct rb_node *next_node;
-
set_state_bits(tree, state, &bits);
- clear_state_bit(tree, state, &clear_bits, 0);
+ state = clear_state_bit(tree, state, &clear_bits, 0);
if (last_end == (u64)-1)
goto out;
-
start = last_end + 1;
- next_node = rb_next(&state->rb_node);
- if (next_node && start < end && prealloc && !need_resched()) {
- state = rb_entry(next_node, struct extent_state,
- rb_node);
- if (state->start == start)
- goto hit_next;
- }
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
goto search_again;
}
@@ -1042,10 +1031,13 @@ hit_next:
goto out;
if (state->end <= end) {
set_state_bits(tree, state, &bits);
- clear_state_bit(tree, state, &clear_bits, 0);
+ state = clear_state_bit(tree, state, &clear_bits, 0);
if (last_end == (u64)-1)
goto out;
start = last_end + 1;
+ if (start < end && state && state->start == start &&
+ !need_resched())
+ goto hit_next;
}
goto search_again;
}
--
1.6.5.2
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