Compositing issues with 30-bit RGB visuals
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In compiz is a RGBA buffer used to contruct window borders and shadows: /* all pixmaps are ARGB32 */ format = XRenderFindStandardFormat (xdisplay, PictStandardARGB32);A sreenshot suggests that the 8-bit buffers are blended as is into the 30-bit visuals. What is the correct way to blend in the final frame buffer image with XRenderComposite()?
As a side note, the window contents are almost fine with the exception of FF and GTK2 drawing areas.
kind regards Kai-Uwe Behrmann --developing for colour management www.behrmann.name + www.oyranos.org
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