Re: A few questions about integrated graphics | |
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>> 4. Any mesa/intel xorg driver code "optimized" for 64-bit, CPU cache >> size, multiple cores, etc...? > driver and not by your compiler so there isn't much gcc can do aside > from generating more efficient driver code (the one that actually runs > on your CPU and issues those commands). I guess thats exactly what the poster asked. Well, the problem is that something like a 2D driver is not really multi-core friendly by design. > I think there is work going on about using more dynamic "graphics > commands synthesizers" like LLVM in graphics drivers[1]. As far as I know, llvm is used for the software fallbacks (therefor the code generated by it runs on the CPU). I could be wrong however. lg Clemens _______________________________________________ xorg mailing list xorg@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/xorg
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