A few questions about integrated graphics | |
| [Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] | |
I have a good understanding of how some software can be written and optimized to perform better in a 64-bit OS. (http://www.agner.org/optimize/). I understand the relationships between CPU speed and cache sizes, system bus speed and RAM timings. I have a few questions regarding Intel integrated GPUs and graphic performance in Linux: 1. Are there any benefits to using a 64-bit kernel with integrated Intel graphics? 2. Will Intel GPUs benefit much from faster bus speeds and faster ram timings; much like the CPU (i.e: is what's good for the CPU also good for the GPU?) 3. Do Intel GPUs have the equivalent of a cache? 4. Any mesa/intel xorg driver code "optimized" for 64-bit, CPU cache size, multiple cores, etc...? 5. Some software (I think mplayer is one and most certainly ATLAS) ignore your compiler settings and create optimized code automagically. Anything I can do when compiling xorg/intel/mesa drivers to improve the performance? Thanks for entertaining my curiosity. The net is littered with accounts of persons spending all their time building/optimizing their hardware/software and the only definitive statement they make is that the result "felt snappier". Rather than suffer a placebo effect I thought I'd just ask those who my actually know. Thanks, Chris _______________________________________________ xorg mailing list xorg@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/xorg
[X Forum] [Devices] [XFree86] [XFree86 Newbie] [Site Home] [IETF Annouce] [Security] [Fontconfig] [Bugtraq] [Rubini] [Photo] [Yosemite] [MIPS Linux] [ARM Linux] [Linux Security] [Video for Linux] [Linux RAID] [Linux Resources]