On Monday 07 April 2008, Edgar Toernig wrote: >Zoltan Boszormenyi wrote: >> Gene Heskett írta: >> > I just swapped out the new 2400HD card for the old 9200SE, rv280 based >> > card, and while I saw some sort of a notice go by during boot to a non-x >> > login screen, and startx killed the monitor for about 5 seconds, but >> > other than that its working MUCH better than when I took it out at least >> > a year ago. >> > >> > So at a glxgears of 650 frames, >> >> This doesn't sound right, my Radeon 9200SE produced about 960fps >> with glxgears, my current X700 gives around 2100fps. > >Hmm... I often see these low numbers and don't understand them. >Either glxgears is a totally bogus test or those system are not >configured correctly: I get over 3800fps with my onboard 9100 IGP >(24bit color depth, more with 16bit). > >Even while watching TV in parallel (DVB-S, software MPEG decoder, >fullscreen XV overlay) glxgears stays well over 3400fps. >[Btw, mplayer's GL-renderer with GL_ATI_fragment_shader for YUV >to RGB conversion (-vo gl:yuv=5) works well, too.] > >Driver: >OpenGL renderer string: Mesa DRI R200 20060602 AGP 4x x86/MMX/SSE2 NO-TCL >OpenGL version string: 1.3 Mesa 6.5.2 Humm: [root@coyote usr]# glxinfo |grep -A30 OpenGL OpenGL vendor string: Tungsten Graphics, Inc. OpenGL renderer string: Mesa DRI R200 20060602 AGP 8x x86/MMX+/3DNow!+/SSE TCL OpenGL version string: 1.3 Mesa 7.0.3 OpenGL extensions: GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_clip_volume_hint, GL_EXT_compiled_vertex_array, GL_EXT_convolution, GL_EXT_copy_texture, GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_histogram, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, GL_EXT_separate_specular_color, GL_EXT_stencil_wrap, GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels, GL_ATI_blend_equation_separate, GL_ATI_texture_env_combine3, GL_ATI_texture_mirror_once, GL_ATI_fragment_shader, GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_MESA_window_pos, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_OES_read_format, GL_SGI_color_matrix, GL_SGI_color_table, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod System is an amd xp-2800, gig of ram, older biostar mobo. Thanks. >Ciao, ET. > >_______________________________________________ >xorg mailing list >xorg@xxxxxxxxxxxxxxxxxxxxx >http://lists.freedesktop.org/mailman/listinfo/xorg -- Cheers, Gene "There are four boxes to be used in defense of liberty: soap, ballot, jury, and ammo. Please use in that order." -Ed Howdershelt (Author) Perhaps I'm missing the gene for making enemies. :-) -- Larry Wall in <199708040319.UAA16213@xxxxxxxx> _______________________________________________ xorg mailing list xorg@xxxxxxxxxxxxxxxxxxxxx http://lists.freedesktop.org/mailman/listinfo/xorg