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Re: OpenGL issues in Wine 32bit on Debian 64bit

Upgraded Debian to "testing". Wine is now on 1.5.0, and TF2 loads up fine, I can connect and all, however once I enter the server and see the briefing screen where you have to press "continue" the game crashes to desktop. I set up DirectX following this guide (http://www.dedoimedo.com/games/wine-directx.html), however the problem persists.

Here is a log: http://pastebin.com/2a5d3X5c

Thanks for the help so far, guys :)


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