Re: V4L2 Output Format
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It sounds like the video buffer is not being rendered into or filled in.A zeroed buffer in YUV format will appear green in RGB space, since U and V = 0 indicate no red or blue color difference values.
This wikipedia article describes the relationship between YUV and RGB graphically and algebraically.
http://en.wikipedia.org/wiki/YUV On Aug 6, 2010, at 3:49 PM, Vikram Ivatury wrote:
Hi Dave,Thanks for the quick reply. I will go ahead and use the YUYV packed format. When I used the VYUY format, my output image was all green - any reasons you think this might happen?I am assuming that nothing is bring written to the image (all 0's in YUV format) and then when it is converted to RGB that 0 is converted to a green color value in RGB?Thanks, VikramOn Fri, Aug 6, 2010 at 11:17 AM, Dave Milici <davemilici@xxxxxxxxxxxxx> wrote:On Aug 5, 2010, at 3:46 PM, Vikram Ivatury wrote:I am using the .pixfmt = ATMEL_ISI_PIXFMT_CrYCbY and I am wondering what my.capture_v4l2_fmt should be. Right now I have my .capture_v4l2_fmt =V4L2_PIX_FMT_VYUY but I think it should be V4L2_PIX_FMT_YUYV? Is there adifference?The difference is in the physical ordering of the Y vs U and V data as to which byte comes first (lowest in memory). Some graphics devices are able to offer the YUV packed formats with either ordering which is why this would be exposed. YUYV ordering is the most commonly used packed format.I am looking at Table 3-4 in the Atmel ISI datasheet and there is nothing listed under the V4L format for my specific ISI input of CrYCbY. I do not want a wrong .capture_v4l2_fmt to lead to a color corruption in the previewpath. I am using a YUV to RGB conversion in my capture.c program.It will be obvious if you chose the wrong pixel format order. The colors will be all wrong and super-saturated intensity (like really bright orange).-- University of Michigan, Aerospace Engineering Multi-Disciplinary Design - Space Systems Engineering M-Cubed Payload Team Lead Student Space Systems Fabrication Laboratory
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