Re: Newbie: Having Trouble with "gimp-image-add-layer"
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Hello Kevin and thanks for your help, I did have one open image. Before running the script, I opened an existing .png image (by clicking menus with the mouse). Can you point me to the documentation that shows me how to run a script from the console and step thru it ? I looked all over the online manual, but it just talked about the error console. Cheers! Peter _________________________________ > > ppapostol wrote: > > I'm trying to open an existing image as a layer > > > > (define (script-fu-sonaya-bckgnd) > > (let* ( > > (ImageId (aref (cadr (gimp-image-list)) 0)) ;get the image id > > (Sonaya (car (gimp-file-load-layer 1 ImageId "D:\\mi\\brd02.png"))) > > ) > > (gimp-image-add-layer ImageId Sonaya -1) > > ) > > In order for the above to work you must have at least one open image before > running the script. > > > Also, how can I see values of variables in the console window during > > script execution ? Someone said I can "define" them, how do I do > > this ? > > The "define" function is used to define something (ie. make a new variable). > It is not used to show you the value, or contents, of something. If you want > to see the values of a variable, use "display". > > It used to be possible to have output from Script-Fu be seen on the console > from which GIMP was run but I think that was changed a while ago. The way to > test your script is to run it from within the Script-Fu console. > > -- > Cheers! > > Kevin. > > http://www.ve3syb.ca/ |"What are we going to do today, Borg?" > Owner of Elecraft K2 #2172 |"Same thing we always do, Pinkutus: > | Try to assimilate the world!" > #include <disclaimer/favourite> | -Pinkutus & the Borg >
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