On Mon, Jun 25, 2012 at 12:24 AM, Shaohua Li <shli@xxxxxxxxxx> wrote:
> Like raid 1/10, raid5 uses one thread to handle stripe. In a fast storage, the
> thread becomes a bottleneck. raid5 can offload calculation like checksum to
> async threads. And if storge is fast, scheduling async work and running async
> work will introduce heavy lock contention of workqueue, which makes such
> optimization useless. And calculation isn't the only bottleneck. For example,
> in my test raid5 thread must handle > 450k requests per second. Just doing
> dispatch and completion will make raid5 thread incapable. The only chance to
> scale is using several threads to handle stripe.
>
> With this patch, user can create several extra threads to handle stripe. How
> many threads are better depending on disk number, so the thread number can be
> changed in userspace. By default, the thread number is 0, which means no extra
> thread.
>
> In a 3-disk raid5 setup, 2 extra threads can provide 130% throughput
> improvement (double stripe_cache_size) and the throughput is pretty close to
> theory value. With >=4 disks, the improvement is even bigger, for example, can
> improve 200% for 4-disk setup, but the throughput is far less than theory
> value, which is caused by several factors like request queue lock contention,
> cache issue, latency introduced by how a stripe is handled in different disks.
> Those factors need further investigations.
>
> Signed-off-by: Shaohua Li <shli@xxxxxxxxxxxx>
Can you share a bit more about your test setup? Is this
single-threaded throughput? I'm wondering if we can take advantage of
keeping the work cpu local.
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