Re: Developing a game using Ming | |
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> http://php.net/manual/en/class.swfsound.php
>
I saw that example, and the examples at http://www.gazbming.com/, but I'm not sure if it possible to output sound when two sprites, for example, crash into each other. I say this because the main page of the Ming extension says that "sound events" are not possible in Ming (I'm not sure what sound events are). Since Ming generates a SWF and PHP code does not execute after the SWF is generated, I'm not sure how to detect object collision and display a sound.
> see if it works, although I doubt you want to develop a
> ming app in php
> that generate SWF files that contains a flash game ...
> jmho.
>
I know developing a Flash game using Ming seems farfetched, but I would prefer not to use Java because of its limited install base (compared to Flash) and slow startup time.
Thanks.
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