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Re: matrix_keyboard based driver | |
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Hi CHristian,
On Mon, Nov 21, 2011 at 02:52:17PM +0100, Christian Gmeiner wrote:
> Hi all,
>
> today I started with a basic matrix_keyboard based keypad driver. It
> seems to work quite
> well but I have some questions.
>
> Is it possible to define following values from user space?
>
> * debounce time in [ms]
No as it is mostly hardware property, not user preference.
> * auto repeat time in [ms]
Yes: EVIOCSREP (kbdrate or similar). Note that X ignores kernel
autorepeat and implements its own.
> * multi click abort time in [ms]
I have no idea what that is, so apparently no ;)
>
> I am also not sure about the default keymap I should use in the
> platform_data. At
> the moment it looks like:
>
> static const uint32_t ot200_keymap[] = {
> KEY(0, 1, 0x01),
> KEY(0, 2, 0x02),
> KEY(0, 3, 0x03),
> KEY(0, 4, 0x04),
> KEY(0, 5, 0x05),
> KEY(0, 6, 0x06),
> KEY(0, 7, 0x07),
> KEY(0, 8, 0x08),
> KEY(0, 9, 0x09),
> ...
> ...
> KEY(9, 6, 0x96),
> KEY(9, 7, 0x97),
> KEY(9, 8, 0x98),
> KEY(9, 9, 0x99),
The last items in triplets should be KEY_* constant defined in
include/linux/input.h
> };
>
> I need to configure the mapping from userspace and it is be done via loadkeys
> if I am not wrong.
To adjust mapping of the input device itself one should use 'setkeycode'
or some other utility issuing EVIOCGKEYCODE/EVIOCSKEYCODE ioctls.
loadkeys adjusts higher level keymap used by the console.
> Does the input core handle cases like SHIFT key and
> CAPS lock?
No, that is the task for higher layers (console, X, etc...).
Thanks.
--
Dmitry
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