[PATCH] audio: permit concurrent use of AG and HF roles |
|
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If a device supports both HF and AG roles, then if a SCO connection related
to AG profile happens, the connection is rejected because HF is not connected.
One consequence is pulseaudio failing to load bluetooth module.
---
audio/main.c | 9 +++++++--
1 file changed, 7 insertions(+), 2 deletions(-)
diff --git a/audio/main.c b/audio/main.c
index 5c751af..a48c8b8 100644
--- a/audio/main.c
+++ b/audio/main.c
@@ -102,7 +102,7 @@ static void sco_server_cb(GIOChannel *chan, GError *err, gpointer data)
if (device->headset) {
if (headset_get_state(device) < HEADSET_STATE_CONNECTED) {
DBG("Refusing SCO from non-connected headset");
- goto drop;
+ goto gateway;
}
if (!headset_get_hfp_active(device)) {
@@ -115,7 +115,11 @@ static void sco_server_cb(GIOChannel *chan, GError *err, gpointer data)
goto drop;
headset_set_state(device, HEADSET_STATE_PLAYING);
- } else if (device->gateway) {
+ goto connect;
+ }
+
+gateway:
+ if (device->gateway) {
if (!gateway_is_connected(device)) {
DBG("Refusing SCO from non-connected AG");
goto drop;
@@ -126,6 +130,7 @@ static void sco_server_cb(GIOChannel *chan, GError *err, gpointer data)
} else
goto drop;
+connect:
sk = g_io_channel_unix_get_fd(chan);
fcntl(sk, F_SETFL, 0);
--
1.7.9.5
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