GdkPixbuf is slow?
Hi!
I've tried to use Gtk to render some graphics in a strategy game with
isometric tiles, however, the the rendering is terribly slow at the
moment.
The current code can be downloaded from www.stud.ntnu.no/~andrearo/rts.zip
(Just unzip, run configure and make, and the game should run...)
I think the bottle-neck is my use of gdk_draw_pixbuf(), which is used to
render the pixbuf to the drawing area. Is this the preferred way to render
a pixbuf?
Try the game, enjoy :)
Andreas Røsdal
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