Re: Benchmarking Gimp/GEGL

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On Sun, Apr 29, 2012 at 10:44 AM, Jernej Simončič
<jernej|s-gmane@xxxxxxxxxxxxxxxxxx> wrote:
> On Sun, 29 Apr 2012 03:31:26 +0200, Øyvind Kolås wrote:
>> It also turns out that babl and GEGL on win32 seem to be compiled
>> practically without optimization and without taking modern instruction
>> sets into account, making any testing of them on windows
>> unrepresentative of their actual performance.
> What are the recommended optimization flags?

On win32, no idea, perhaps look at what compiler flags are being used
on linux? This is signal processing code and everything from
-ffast-math to -ftree-vectorize and probably more are important.

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