Re: Benchmarking Gimp/GEGL

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Hi All,
 
Although I'm just a newbie, your question intrigued me.
 
Looking at the image you referred to, Firefox tells me that it is 7,360px × 4,912px (scaled to 864px × 577px).  If what I have been told is correct, that 1 pixel = 1 byte ( or thereabouts), that is a 36mb file, which to my mind is enormous.
 
Are my sums right?
 
If so, what do others think?
 
HTH,
 
Derek Mortimer
 
----- Original Message -----
From: "Partha Bagchi" <partha1b@xxxxxxxxx>
To: <gimp-user-list@xxxxxxxxx>
Sent: Tuesday, March 20, 2012 1:46 AM
Subject: Benchmarking Gimp/GEGL

> Hi All,
>
> Want to gauge your experience.
>
> Test Machine: HP Pavilion dv8 Notebook PC (19" display Nvidia 1G
> dedicated video RAM), intel Core i7 Q720 @1.60GHz, 8GB RAM, Windows 7,
> 64-bit
>
> Steps I took:
>
> Start timer: 0.00.0 (mins.secs.micorsecs)
> Open location ->
> http://chsvimg.nikon.com/lineup/dslr/d800/img/sample01/img_01_l.jpg
> Rendered - Timer: 1.38.0
> Duplicate Layer
> Checked off "Use GEGL"  in Colors Menu
> Tool -> GEGL Operation ->c2g (Used defaults)
> Rendered: Timer: 6:00
> Color -> Invert -> Convert layer Mode -> Dodge
> Rendered Timer: 7:53.0
> Menu -> Filter -> Gaussian Blur (20 Percent) (not px but pc)
> Rendered Timer; 21:30 Sec.
> Add Layer mask. (default - white)
> Use Blend on mask (black linear)
> Render Timer: 23.37.6
>
> So, total time 23 minutes, 37 seconds.
>
> So, what kind of timing do you get with your OS?
>
> Looks like the Nikon D800 is going to really going to put us through
> the wringer. :)
>
> Thanks,
> Partha
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