Re: [Gimp-developer] Using GEGL on GIMP
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Thanks a lot.I still hope to continue adding code to GEGL, so I would like to know what I can do next.Now I have some difficult on building GIMP-goat-invasion on Windows. But I will continue trying it.If there is any infomation, please tell me, thanks.在 2012年4月5日 下午5:59，Øyvind Kolås <pippin@xxxxxxxx>写道：The TileSource and TileSink operations are being deperecated duringOn Thu, Apr 5, 2012 at 10:40 AM, Zhang Peixuan
> Hello All,
> I tested GEGL-0.2.0 on GIMP 2.8-RC1, I change some code for
> gimp_operation_tile_source_prepare (GeglOperation *operation)
> GimpOperationTileSource *self = GIMP_OPERATION_TILE_SOURCE (operation);
> + const Babl *format;
> + format = gimp_bpp_to_babl_format (tile_manager_bpp (self->tile_manager),
> + self->linear);
> if (self->tile_manager)
> - gegl_operation_set_format (operation, "output",
> - babl_format ("RaGaBaA float"));
> + gegl_operation_set_format (operation, "output", format);
> I think it will make the GIMP faster when using GEGL.
> And My questions is that: I found it only does one CL color conversion
> (when data in), but did not do the other conversion (data out), I don't know
> why, who can check it?
the GIMP-2.10 development cycle, please look at the goat-invasion git
branch of GIMP to see the new way things will be done.
«The future is already here. It's just not very evenly distributed»
-- William Gibson
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