> I don't understand this. How should GIMP provide threading support for GEGL
> processors? I mean, if you for instance scale a picture using GEGL, it is one
> GEGL operation. How can GIMP create multiple threads for this?
Yes, you are right. Probably just my confused mind, but I was
actually thinking about setting-up different threads for different
graphs. Sorry about that. :)
Thanks for the patience.
Be aware that there is another conversation I'm having in this same
list that has something to do with tile/rectangle-level
parallelization (or so I think). You might be interested to look into
utkarsh's messages. He seem to be an expert in this.
Kind regards,
Daerd
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