On 2011-08-29 18:29, Dan Ehrenberg wrote:
> When a single thread is reading from a libaio io_context_t object
> in a non-blocking polling manner (that is, with the minimum number
> of events to return being 0), then it is possible to safely read
> events directly from user-space, taking advantage of the fact that
> the io_context_t object is a pointer to memory with a certain layout.
> This patch adds an option, userspace_libaio_reap, which allows
> reading events in this manner when the libaio engine is used.
>
> You can observe its effect by setting iodepth_batch_complete=0
> and seeing the change in distribution of system/user time based on
> whether this new flag is set. If userspace_libaio_reap=1, then
> busy polling takes place in userspace, and there is a larger amount of
> usr CPU. If userspace_libaio_reap=0 (the default), then there is a
> larger amount of sys CPU from the polling in the kernel.
>
> Polling from a queue in this manner is several times faster. In my
> testing, it took less than an eighth as much time to execute a
> polling operation in user-space than with the io_getevents syscall.
Good stuff! The libaio side looks good, but I think we should add engine
specific options under the specific engine. With all the
commands/options that fio has, it quickly becomes a bit unwieldy. So,
idea would be to have:
ioengine=libaio:userspace_reap
I'll look into that.
One question on the code:
> +static int user_io_getevents(io_context_t aio_ctx, unsigned int max,
> + struct io_event *events)
> +{
> + long i = 0;
> + unsigned head;
> + struct aio_ring *ring = (struct aio_ring*)aio_ctx;
> +
> + while (i < max) {
> + head = ring->head;
> +
> + if (head == ring->tail) {
> + /* There are no more completions */
> + break;
> + } else {
> + /* There is another completion to reap */
> + events[i] = ring->events[head];
> + ring->head = (head + 1) % ring->nr;
> + i++;
> + }
> + }
Don't we need a read barrier here before reading the head/tail?
--
Jens Axboe
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