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I was informed by a techie friend of mine that the graphics ram will not be utilised by photoshop in the way system ram is used. The reverse is usually the case, ie the game program uses 'system ram' after running out of graphics ram (like in the case of my puny 4mb Riva 128). The ram on the graphics card will only be used by a program which accesses it directly...say games, and this is usually done through the intermediary of the device driver (eg opengl, direct x). (techies jump in anytime!). So unless Photoshop 6 (?) is written to access graphics ram, all that fast ram will not be used for photoshop processing. It will only be used for on-screen display purposes..ie the traditional usage of the graphics ram. However, Direct X 7.0 is said to be able to break the barrier between graphics ram and system ram though I can't confirm this. Any body know the answer to this? in short, get the extra system RAM over the graphics card if photoshop is your concern. kokleong http://come.to/digitaldarkroom Janet DesGeorges wrote: > Hello all. I am new to the list and am currently setting up my "digital > darkroom". My question may be a little off topic but I was wondering if > I should spend more money on a 32 meg graphics card or on lots of RAM to > make my epson purr. I guess I'm wondering if a graphics card is > important using PS. Appreciate any feedback. > Joe > > - > Please do not include an entire message in your response. Delete the excess. > http://www.leben.com/lists for list instructions. - Please do not include an entire message in your response. Delete the excess. http://www.leben.com/lists for list instructions.
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