[Bug 68451] Texture flicker in native Dota2 in mesa 9.2.0rc1

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Comment # 7 on bug 68451 from
(In reply to comment #5)
> glsl_parser.cpp:2603:41: error: 'scanner' was not declared in this scope
> 
Arch uses Bison 3, thus you might need to apply one or all of the following.

eb7c8c7fb6e49a04f3fe84a6d438160dc4a14ac0
f043381334a0760ec118d07b6fb7785b5692572a
de917b4c4c4dfc949d5f8e3d9eb2dd48b63a3de5
6d2a9220b832d9a0c0cf35fcc5b9de1542af267d
5ffa28df4e4cc22481b4ed41c78632f35765f41d


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