Re: [RFC 2.6.26-rc9 1/5] pxafb: add shared framebuffer interface | |
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On Sun, Jul 20, 2008 at 02:10:29AM -0400, Jaya Kumar wrote:
> if (fbi->map_cpu) {
> /* prevent initial garbage on screen */
> memset(fbi->map_cpu, 0, fbi->map_size);
> - fbi->fb.screen_base = fbi->map_cpu + fbi->video_offset;
> + fbi->fb.screen_base = (char __force __iomem *) fbi->map_cpu
> + + fbi->video_offset;
I'm not sure this has any benefits - the use of __force in drivers is
definitely frowned upon.
It's well known that FB doesn't sit well with all the MMIO sparse checking
so it's probably a good idea not to try and make it work.
> @@ -1357,6 +1379,8 @@ static void pxafb_decode_mode_info(struct pxafb_info *fbi,
> smemlen = modes[i].xres * modes[i].yres * modes[i].bpp / 8;
> if (smemlen > fbi->fb.fix.smem_len)
> fbi->fb.fix.smem_len = smemlen;
> + if (inf->custom_xfer_div)
> + fbi->fb.fix.smem_len /= inf->custom_xfer_div;
I don't understand this. If you have a 640x480 display with 8 bits of
memory per pixel, then it's 307200 bytes no matter whether you're only
using the lower 4 bits and the upper 4 are unused.
If, on the other hand, the lower 4 bits contain one pixel and the upper
4 bits contain the other pixel, then you have a 4 bit per pixel
framebuffer, so 'bpp' should be 4. In which case the original calculation
gives the correct answer.
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